Build Roblox games with plain English
Describe what you want — a shop system, a bug fix, or an entire tycoon game — and get working Luau scripts and models you can paste straight into Roblox Studio.
2 free generations every day · failed generations never cost a credit
Type a sentence, get working code
Real examples of what one prompt produces — complete files, labeled with exactly where they go in your game.
You type
“make a part that kills players who touch it”
local Players = game:GetService("Players")
local killBrick = workspace:WaitForChild("KillBrick")
killBrick.Touched:Connect(function(hit)
local character = hit.Parent
local humanoid = character
and character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.Health = 0
end
end)You type
“coins that players can collect with a sound effect and leaderboard stat”
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
local stats = Instance.new("Folder")
stats.Name = "leaderstats"
local coins = Instance.new("IntValue")
coins.Name = "Coins"
coins.Parent = stats
stats.Parent = player
end)
for _, coin in workspace.Coins:GetChildren() do
coin.Touched:Connect(function(hit)
-- validated server-side, sound + cleanup...
end)
endYou type
“a shop GUI where players buy a speed boost for 100 coins”
local ReplicatedStorage =
game:GetService("ReplicatedStorage")
local buyRemote = ReplicatedStorage
:WaitForChild("BuySpeedBoost")
buyButton.Activated:Connect(function()
local ok, message = buyRemote:InvokeServer()
if ok then
statusLabel.Text = "Speed boost active!"
else
statusLabel.Text = message
end
end)How it works
Describe it
Type what you want in plain English — “a shop system”, “a day/night cycle”, or paste a broken script and say “fix this bug”.
Get working files
In under a minute you get complete Luau scripts and models, each labeled with exactly where it goes (ServerScriptService, StarterGui…).
Paste into Studio
Copy each file into Roblox Studio (or download it), hit Play, and it works. No plugins, no setup, no coding knowledge required.
Simple, honest pricing
Every generation costs exactly 1 credit — whether it's a one-line bug fix or an entire game system. You get 2 credits free every single day.
Free
2 credits / day, forever
£8.99
20 credits
£24.99
60 credits · best value
£54.99
150 credits
Purchased credits never expire · payments handled by Stripe · a credit is only used when generation succeeds
Questions people ask before trying
- Do I need to know how to code?
- No. Every file comes with plain-English instructions for exactly where to paste it in Roblox Studio. If you can copy and paste, you can use LuauForge.
- What if a generation fails or gets refused?
- You are never charged for failures. A credit is only used when you actually receive working output — errors, refusals, and timeouts cost nothing.
- Is the code actually good?
- The generator is trained on modern Roblox best practices: task.wait() instead of deprecated wait(), server-side validation so exploiters can't cheat, DataStore calls wrapped in error handling, and no deprecated APIs.
- Who owns the code it makes?
- You do. Use it in any game, including commercial ones with Robux revenue. No attribution required.
- What happens if I ask for an entire game in one prompt?
- You'll get a focused, fully working starter covering the core loop — not a stub, a real playable piece — plus a short list of exactly what to ask for next ("add the rebirth system", "add the shop GUI", etc.). Big builds work best as a few precise prompts rather than one giant one; each still costs just 1 credit, and you keep full control over what gets added.
- What exactly is free?
- Every account gets 2 free generations every day, forever — no card required. Credit packs (from £8.99) are only for when you want more in a single day, and purchased credits never expire.
Your first two generations are on us
Sign up, describe something you've always wanted in your game, and paste the result into Studio — all in the next five minutes.
Start building free